The Legend of Santa™
A downloadable game for Windows, macOS, Linux, and Android
Now available on Nintendo Switch™ and PS5®!
Christmas is just a few days away... and while Santa is out on a trial run in his sleigh, the evil South Pole Troll and his army of Penguins invade the North Pole! On the way back to his workshop, Santa is blasted out of the sky by one of his very own North Pole defense cannons. Now he must find his way back home, defeat the Troll, and save Christmas!
KEY FEATURES
- 1-4 players (requires compatible controllers for multiplayer)
- Run and jump gameplay
- 18 levels with a wide variety of enemies and obstacles (6 more levels coming with Chapter 3)
- Secret exit shortcuts
- Controller, keyboard, and touchscreen control options
- Widescreen 384x224 and classic 256x224 in-game resolutions
- Pixel-perfect, crisp, and soft display options
- Language support for English, Japanese, Korean, Spanish, Portuguese, French, Italian, German, Dutch, and Polish
Controls and more info available in the quick-guide PDF.
WINDOWS INSTALL INSTRUCTIONS
- Download a zip labeled "Windows The Legend of Santa" and unzip
- Run “The Legend of Santa.exe”
- Trust software if prompted. May require clicking "More info" and then "Run anyway"
MAC INSTALL INSTRUCTIONS
- Download a zip labeled "Mac The Legend of Santa" and unzip
- Run “The Legend of Santa.app”
- You may need to go to Settings/Security & Privacy and check "Anywhere" under "Allow apps downloaded from" to be able to run the game. Unfortunately, some versions of macOS do not display this setting by default and may require additional steps.
Nintendo Switch is a trademark of Nintendo.
“PlayStation Family Mark”, “PlayStation”, “PS5 logo” and “PS5” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
All other marks are properties of their respective owners.
Plow Games is a trademark of Plow Digital, LLC.
The Legend of Santa © 2019-2024 Joshua Bringle. All Rights Reserved. The Legend of Santa is a registered trademark of Bringle Family Entertainment, LLC.
Updated | 20 days ago |
Status | Released |
Platforms | Windows, macOS, Linux, Android |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | jbringle |
Genre | Adventure, Platformer |
Made with | Paint.net, Unity, Audacity, Tiled |
Tags | 16-bit, 2D, Christmas, Co-op, Halloween, Multiplayer, Pixel Art, Retro, Singleplayer |
Average session | About an hour |
Languages | German, English, Spanish; Latin America, French, Italian, Japanese, Korean, Dutch, Polish, Portuguese (Brazil), Chinese (Simplified), Chinese (Traditional) |
Inputs | Keyboard, Xbox controller, Touchscreen |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
Links | Steam, Nintendo eShop, PlayStation Store, Homepage, Soundtrack |
Purchase
In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
Download demo
Development log
- Chapter 3 Now Available!57 days ago
- Chapter 3 PreviewJul 12, 2024
- Explore New Worlds!Sep 18, 2023
- Demo 1.7.0 Released!Jan 02, 2023
- New Play-Through Video!Dec 17, 2022
- Demo 1.6.1!Dec 10, 2022
- Demo 1.6 Released!Nov 29, 2022
- Play-Through Video!Sep 17, 2022
Comments
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How do you download the demo? Not actual links.
There isn't a demo, but the section to add free downloads was the only place I could put a very visible link to the quick guide, but it does seem to label that area as "Download demo".
Ok, thanks!
Nice! The gameplay feels just right, and the graphics are nice and clean. Love the world map. I thought that the Coal Stocking power-up was thematically perfect, too! Everything is so incredibly polished, it's just a shame the demo is so short!
If I had some suggestions for multiplayer:
Looking forward to the full game!
Thank you for the wonderful comment! I'm glad you enjoyed it. I definitely plan to keep working on the game and make it a full-size adventure.
I thought a lot about allowing players to bump into each other, but decided not to do it. The main reason is when I play the New Super Mario Bros. games with my kids, they get frustrated when they're trying to do well and happen to bump into someone else, causing them to get hit or die and lose their powerup :D
I do plan to add checkpoints to the game in the near future so that you can respawn mid-level, especially in single-player where you can't respawn at another player's position. I also plan to add the ability to save your progress as the game gets larger.
Thank you again! It's really nice to hear that you found everything felt so polished!